About Me
I am a 3D Artist passionate about designing and sculpting characters that feel authentic, expressive, and visually compelling. My work focuses on transforming ideas into fully realized 3D model.
I specialize in both character and environments, sculpting, and texturing, with proficiency in industry-standard tools such as Blender/Maya, ZBrush, 3D Substance Painter, Nuke and Photoshop.
Coming from a background in accounting and digital studies, I bring a unique perspective to my art: structured problem solving, meticulous attention to detail, and a drive for continual growth. These qualities help me approach complex design challenges with creativity, discipline, and efficiency.
Beyond technical skill, I thrive in collaborative environments where ideas can evolve and strengthen through teamwork. I am eager to contribute to projects that push artistic boundaries and bring imaginative worlds to life through character-driven design.
When I'm not working on 3D projects, I enjoy exploring visual storytelling through illustration, cultural influences, and design these are the sources of inspiration that continually enrich my creative approach.
Skills & Tools
Portfolio
Explore my creative journey through different artistic genres
3D Models
Arya
Sailor Moon inspired character created from the illustration by Ilenia Gennari.
Created: July 2024
Hannah
Child character trying to scare someone from Hong Soon Sang's illustration.
Created: July 2025
Art Book Store
Made from the illustration by Derek Laufman.
Created: December 2024
Cat Car
Created from Cat in the Hat car illustration.
Created: December 2023
Coffee Machine
Smeg coffee machine as inspiration.
Created: December 2023Get In Touch
Let's collaborate and bring your creative vision to life
Location
Available for remote work in United States